Before I dig into what frustrated me so much about the game, I'd be remiss not to laud the architectural feat of that digital environment.Įvery broken brick, every rusted-over bridge, and every pile of rubble overgrown with weeds makes you feel like you're inhabiting the epilogue of a once-great civilization. The Last Guardian plays out as one big joint escort quest, with Trico and the boy working together to escape the extremely intricate ruins of a crumbling tower complex built into the side of a cliff. Six years later, after finally completing Ueda's oft-delayed opus, I find that the main emotion I feel toward Trico and the game he inhabits is frustration. Links: PSN (US) | Amazon (UK) | Official websiteWay back in 2010, a full year after it was first announced as a PlayStation 3 game, The Last Guardian creator Fumito Ueda stressed to a Tokyo Game Show press conference audience that the key to the game he envisioned was developing an "emotional attachment" between the game's unnamed boy character and Trico, his three-story-tall, mythical animal-hybrid companion that combines elements of a bird, a dog, and a horse. Publisher: Sony Interactive entertainment
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